UARTS 150 Course Coordinator
Lecturer: University of Michigan School of Music, Theatre & Dance –Performing Arts Technology
Jeremy teaches courses in electronic music composition/performance, recording, and multimedia technology, and isthe course coordinator for UARTS 150, a course on creative processes offered through the Living ArtsEngineProgram. His electronic music courses emphasize the nexus of history, technique, aesthetics, and live performance. His creative process course –team–taught by faculty from the College of Engineering, College of Architecture and Urban Planning, School of Art and Design, and Sweetland Center for Writing –focuses on the creative practice found across disciplines and encourages students to develop theirown creative thinking skills.
Stamps School of Art & Design
Lecturer II: Stamps School of Art & Design
Katie Rubin is a lecturer at the Stamps School of Art and Design and teaches the Art and Design section of UARTS 150.
Lecturer: MSE, Computer Science and Engineering
Austin has led the College of Engineering’s primary game production course, EECS 494: Introduction to Game Development since the Fall of 2017. A longtime hobbyist, Austin began professional game development in 2014 as a Gameplay Engineer on The Sims 4, the top–selling computer game of 2015. His students have achieved positions at 343 Industries, Volition, Zynga, Google, and Amazon Game Studios, among many other impactful studios. Austin leads the International Game Developers Association (Ann Arbor Chapter) as co–founder, Arbor Interactive (a game development and education firm) as President, and maintains the Michigan Game Design Companies Database. His research interests include gamification and the application of gaming technology to non–gaming tasks. Austin joined the department in September 2018.